FishOn
Research





Extended Reality






(01)

Map Layer (2D)

Displays base map information such as user location, weather data, and verified fishing spots. Serves as the foundation for data visualization and navigation.

(02)

Semi-Spatial Layer (2.5D)

Creates a pseudo-3D perspective with depth and gradient effects. Used to visualize fish species distribution and encourage exploration through immersive visuals.

(03)

AR Capture Layer (XR)

Enables AR-based fish capture and object placement similar to Pokémon Go, allowing real-world alignment and interactive scenes.

(04)

AI Recognition Layer

Recognizes fish from camera input and provides instant identification, metadata (length, weight, location), and emotional feedback.

(05)

Emotional AI / Dialogue Layer

Provides emotional companionship, motivational dialogue, and AI-driven fishing guidance during the user's journey.

(06)

Social & Reward System

Stores user collections, manages community posts, and tracks rewards, achievements, and leaderboards to foster engagement.